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Releases with ports for two or more operating systems.

Sega Genesis Emulator - clownmdemu v0.8 - Released

Details
Category: Multiple Platform
Published: 25 November 2024

clownmdemu - Windows  clownmdemu - AppImage  clownmdemu (Source)

What's New:

      • Title bar colour matches the menu bar colour on Windows 11.
      • Emulated RAM is cleared upon a hard reset.
      • Audio 'ladder effect' is emulated.
      • Broken splash screens in the 'Gametap Pro Gamer 6' ROM-hack are fixed.
      • Support for the 'KDEBUG' debug message API has been added.
      • Motorola 68000 instructions have accurate durations.
      • Preliminary native multi-window support has been implemented. Due to defects, it is disabled by default.

Nintendo Game Boy BW / Color Emulator - ChillyGB v0.3.2 - Released

Details
Category: Multiple Platform
Published: 25 November 2024

ChillyGB - Windows  ChillyGB - Linux  ChillyGB - Switch  ChillyGB (Source)

What's New:

Release notes
save states made before version 0.3.0 will not work

Added features
Gamepad selection in input settings

Nintendo DS Emulator - NooDS - Updated

Details
Category: Multiple Platform
Published: 24 November 2024

NooDS - Windows  NooDS - Linux  NooDS - Mac  NooDS - Android  NooDS - Switch  noods - Wii U  NooDS - Vita  NooDS (Source)

What's New

Atari 2600 Emulator - Gopher2600 v0.35.2 - Released

Details
Category: Multiple Platform
Published: 24 November 2024

Gopher2600 - Windows  Gopher2600 - Linux  Gopher2600 (Source)

What's New:

  • Added cartridge mapper
    • FA2
      • eg. Star Castle
      • non-volatile RAM for this cartridge type stored in the nv_ram of the configuration direcotry
    • BF
      • eg. The Realm of Riesig
  • Supercharger
    • Running a Supercharger game loaded from an audio file resulted in performance drop, even when the tape had stopped loading
    • Performance is now equal as when loading from a fastload binary file
  • Disassembly
    • Disassembly is now completed in the background, leading to quicker loadtimes, particularly for very large cartridges
  • Television / CRT Effects
    • Blur shader is now applied more evenly
      • this is most noticeable with high bloom values but produces better results generally
    • Disabling the ghosting effect would cause the image to flip
    • More efficient clearing of GL frame buffers
      • small but significant performance improvement
  • Regression testing
    • Playback scripts can now be re-recorded automatically
      • REDUX command now works with all regression test types

Xbox Emulator - xemu v0.7.134 - Released

Details
Category: Multiple Platform
Published: 23 November 2024

xemu - Windows  xemu - Linux  xemu - Mac  xemu (Source)

What's New:

nv2a: Check supported line width
* Added logic to check for the supported line width range before setting the line width to avoid errors.
I also moved the glLineWidth call so that it could be after the call to get the supported line width range for the desired line type.
* Moved the glLineWidth call outside the if/else
* Moved the code to query line GL_SMOOTH_LINE_WIDTH_RANGE and GL_ALIASED_LINE_WIDTH_RANGE to nv2a_gl_context_init(void) so that it's just called while OpenGL is being initialized.
* Removed the lineWidth local variable. It's simpler to just call glLineWidth in the if and else blocks

Dragon 32/64 and CoCo 2 Emulator - XRoar v1.7.1 - Released

Details
Category: Multiple Platform
Published: 22 November 2024

XRoar - Windows (32bit)  XRoar - Windows (64bit)  XRoar - Mac  XRoar (Source)

What's New:

v1.7.1

* Reduce memory use when reading gamepad mappings file
* Include missing files in tarball distribution [Rui Chen]

v1.7

* Avoid calling xroar_screenshot() when not supported [with Paul Ripke]
* Avoid X11 keyboard init when SDL not build with X11 support [Paul Ripke]
* SDL joystick module supports hotplug where possible
* SDL joystick module creates Left & Right stick profiles if found
* Support reading a SDL gamepad DB file for non-SDL joystick modules
* New -joy-db-file option specifies SDL-compatible gamepad DB file
* New Linux evdev joystick module (hotplug, internal SDL DB, L/R profiles)
* Large changes to underlying UI mechanisms
* New features backported to GTK+ 2 UI

Weekly Updates 11-19-24

Details
Category: Multiple Platform
Published: 19 November 2024

These are emulators that are updated several times a day to a couple times a week.
Many of these emulators can be updated to the lastest "nightly builds" from within the emulator itself.
I'm posting the latest versions every Monday or Tuesday for those who may be interested.

Multiple System Emulator - FinalBurn Neo Nightly 11-19-24

FinalBurn Neo - Windows (32bit)  FinalBurn Neo - Windows (64bit)  FinalBurn Neo - Linux  FinalBurn Neo - (Source)

Multiple System Emulator - Mesen Nightly 11-19-24

Mesen - Windows  a appimage  Mesen - Ubuntu 22.04  Mesen - Ubuntu 20.04  Mesen - Mac (Apple)  Mesen - Mac (intel)  Mesen (Source)

Nintendo 3DS Emulator - Panda3DS 11-19-24

Panda3DS - Windows  Panda3DS - Linux  Panda3DS - AppImage  Panda3DS - Mac  Panda3DS - Android  Panda3DS (Source)

PlayStation 2 Emulator - PCSX2 Nightly v2.3.19

PCSX2 (Nightly) - Windows  PCSX2 (Nightly) - AppImage  PCSX2 (Nightly) - Flatpak  PCSX2 (Nightly) - Mac  PCSX2 (Nightly) (Source)

PlayStation Emulator - PCSX-Redux Nightly 11-19-24

PCSX-Redux - Windows  PCSX-Redux - AppImage  PCSX-Redux - Mac (Intel)  PCSX-Redux (Source)

PlayStation Vita Emulator - Vita3K Nightly 11-19-24

Vita3K - Windows  Vita3K - Ubuntu  Vita3K - Mac  Vita3K (Source)

TRS-80 Emulator - trs80gp v2.5.4 - Released

Details
Category: Multiple Platform
Published: 19 November 2024

trs80gp - Windows  trs80gp - Linux (32bit)  trs80gp - Linux (64bit)  trs80gp - Mac

What's New:

      • Tandy 10 emulation.
      • Stop quadratic slowdown as printer output grows.
      • Hardware serial port access on linux and mac via -r /dev/tty/USB0 or such.
      • Becker port support for CoCo; -bck host:port or Serial → Becker menu.
      • 68000 debugger for Model 16/6000 was always single stepping.
      • MC-10 PEEK(2) quick keyboard check working; helps many Jim Gerrie games.
      • Correct Model 3 and 4 memory mapped printer port to be read-only.
      • Control of delay before cassette auto-save via -csd or Cassette → Save menu.
      • Cassette now starts if inserted while CLOAD or SYSTEM in progress.
      • Show .wav files in cassette open dialog by default if supported.
      • Less awkward breakpoint GUI with a single window and addr1:addr2 for ranges.
      • Printing on LDOS no longer reboots; emulator ignored printer interrupt disable.
      • Model 2 hard-drive TRSDOS booting again. Oddly, same bug as LDOS printing.
      • Replaced patched TRSDOS with proper Japanese TRSDOS.
      • Allow Model 2/12/16/6000 access to Orchestra 90. Theoretically possible.
      • Real Time Clock for Xenix enabled by default and now controlled by -rtc16 -rtc16x.
      • CoCo cassette relay sound effects.
      • CoCo Program Pak autostart control via menu or turned off by -pakq file.ccc.
      • Printer window auto scrolls to bottom again on output.
      • DT-1 half intensity display mode implemented.
      • Event stream (-event endpoint) allowing external programs to blink LEDs, etc.
      • Minor .wav output correction as .wav files should be an even number of bytes.
      • CoCo FDC timing adjusted to hit 300 RPM precisely.
      • FreHD emulation supports DSK/DCT LDOS driver to mount read-only disk images.

Amstrad CPC Emulator - Sugarbox v2.0.3 - Released

Details
Category: Multiple Platform
Published: 19 November 2024

Sugarbox - Windows  Sugarbox - Linux  Sugarbox - Mac  Sugarbox (Source)

What's New:

* Feature/tape counter edit (#37)
* Feature/script engine (#38)
* Script : drag'n'drop and handling.
* Add CSL loading menu + command line.
* update CPCCore
* Command line handling. Loading settings / media is optimized (no more multiple loading)
* Open debugger if flag is set in command line. Also, don't start running the emulation if so.
* Debug window is no longer a child window.
* Add memory windows for debug
* Add CRTC debug dialog
* Fix memory windows + installer with qt
* Handle keyboard + tab key
* Fix Qt drag'n' drop that can throw exception in debug
* Fix unit test crashing on linux
* Set to latest CPCCore dev branch.
* Update build for ubuntu (24.04)
* Update keyboard layout. remove grabing keyboard for main display window
* Handle deadkey for windows

Raine v0.97.2 - Released

Details
Category: Multiple Platform
Published: 19 November 2024

Raine - Windows (32bit)  Raine - Windows (64bit)  Raine - Arch Linux (32bit)  Raine - Arch Linux (64bit)  Raine (Source)

What's New:

For the soundcard detection and handling when there is more than 1 soundcard on the system !

All this went haywire because sdl2 SDL_OpenAudioDevice never returns 1 for compatibility with sdl1... !!!
And also the fact that I never had the opportunity to test on a proper system with 2 soundcards.

So if you have only 1 soundcard and everything works fine, no need to update this time !

Nintendo DS Emulator - NooDS - Updated

Details
Category: Multiple Platform
Published: 19 November 2024

NooDS - Windows  NooDS - Linux  NooDS - Mac  NooDS - Android  NooDS - Switch  noods - Wii U  NooDS - Vita  NooDS (Source)

What's New

Mupen64Plus Frontend - Mupen64Plus-Qt v1.17 - Released

Details
Category: Multiple Platform
Published: 19 November 2024

Mupen64Plus-Qt - Windows  Mupen64Plus-Qt - Linux  Mupen64Plus-Qt (Source)

What's New:

      • Add an input configuration editor (thanks @netpipe!)
        • You can see a screenshot here. It's new, so please file any bugs you find with it.
      • Added dark mode text colors to mupen64plus.cfg editor for users with dark themes
      • Added a Portuguese translation (thanks @marcelocripe!)

Multiple Emulator Frontend - GameEx Arcade Edition Multiplatform v1.40 - Released

Details
Category: Multiple Platform
Published: 19 November 2024

GameEx Arcade Edition Multiplatform - Linux  GameEx Arcade Edition Multiplatform - Mac  GameEx Arcade Edition Multiplatform - Android

What's New:

The frontend interface is pretty much functionally complete.
Fixes several significant performance issues.
Android version now runs at 60 fps even on lower end devices.

Multiple Emulator Frontend - GameEx Multiplatform v1.40 - Released

Details
Category: Multiple Platform
Published: 19 November 2024

GameEx Multiplatform - Linux  GameEx Multiplatform - Mac  GameEx Multiplatform - Android

What's New:

The frontend interface is pretty much functionally complete.
Fixes several significant performance issues.
Android version now runs at 60 fps even on lower end devices.

Xbox Emulator - xemu v0.7.133 - Released

Details
Category: Multiple Platform
Published: 15 November 2024

xemu - Windows  xemu - Linux  xemu - Mac  xemu (Source)

What's New:

nv2a: Scale line thickness by surface scale factor

HP Calculator Emulator - Plus42 v1.1.14 - Released

Details
Category: Multiple Platform
Published: 15 November 2024

Plus42 - Windows (32bit)  Plus42 - Windows (64bit)  Plus42 - Linux  Plus42 - Mac  Plus42 (Source)

What's New:

* I%YR fixes for values close to zero.
* Now pre-populating state name for States -> More -> Rename.

HP Calculator Emulator - Free42 v3.1.10 - Released

Details
Category: Multiple Platform
Published: 15 November 2024

Free42 - Windows (32bit)  Free42 - Windows (64bit)  Free42 - Linux  Free42 - Mac  Free42 - Android  Free42 (Source)

What's New:

Now pre-populating state name for States -> More -> Rename.

Nintendo Game Boy BW / Color Emulator - ChillyGB v0.3.0 - Released

Details
Category: Multiple Platform
Published: 14 November 2024

ChillyGB - Windows  ChillyGB - Linux  ChillyGB - Switch  ChillyGB (Source)

What's New:

Added features

  • Full Pocket Camera support on Windows and Linux
  • Cheat codes (GameShark and GameGenie)
  • MBC7 support
  • non-cgb mode support
  • Basic serial emulation
  • BootROM file chooser
  • GBC color correction

Changes

  • Save states are now BESS-compliant and are compatible with other emulator like SameBoy and bgb

Fixes

  • Sprites in cgb mode now support oam priority
  • Initial boot registers value on CGB

Apple II Emulator - emu6502 v0.9.1 - Added

Details
Category: Multiple Platform
Published: 13 November 2024

emu6502 - Windows  a linux  a winuxmac

This is Apple ][ and Apple //e emulator written entirely in Rust, SDL and HTML5.

Nintendo Wii U Emulator - Cemu v2.4 (Pre-release) - Released

Details
Category: Multiple Platform
Published: 13 November 2024

Cemu - Windows  Cemu - Linux (AppImage)  Cemu - Ubuntu  Cemu - Mac  Cemu (Source)

What's New:

      • Added emulated Dimensions Toypad
      • Fixed a corruption bug to could occur when reading from titles in .app/.wud/.wux format under rare circumstances
      • Cemu will now validate all reads for .app/.wud/.wux format titles and log any detected errors to log.txt. In the future we will also show these errors on screen
      • Reworked the Wii U error dialog implementation (ErrEula) for better accuracy. This should fix the bug where sometimes the error dialog was unskippable in some games
      • Fixed a bug in the HLE implementation of proc_ui.ProcUIRegisterCallback/ProcUIRegisterBackgroundCallback

Nintendo Game Boy BW / Color Emulator - ChillyGB v0.2.0 - Added

Details
Category: Multiple Platform
Published: 12 November 2024

ChillyGB - Windows  ChillyGB - Linux  ChillyGB - Switch  ChillyGB (Source)

ChillyGB is a Game Boy (DMG) and Game Boy Color (CGB) emulator written in C that aims to simplicity and accuracy.

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